Incendiary Shell
Fire / flushing entrenched targets
The IRON NEST incendiary shell starts fires — ideal against flammable targets and for flushing out entrenched positions where blast and penetration fall short.
For targets that won't yield to blast alone.
The incendiary shell wins by what it leaves behind. Rather than relying on a single moment of blast, it starts a fire that keeps working on the target — which makes it the answer to threats that simply shrug off high-explosive.
Details for this round are expected based on the genre and the game’s stated arsenal; we’ll firm them up as the developers confirm specifics.
When to load it
Incendiary rounds earn their place against flammable targets and entrenched positions — dug-in defenders who are happy to ride out a near-miss but can’t sit in a fire. If blast and penetration aren’t getting it done, fire often will.
How to use it
- Place for spread, not just impact. A fire’s value is the area it covers over time.
- Combine with movement. Use it to deny or flush a position you intend to act on next.
- Don’t expect armor kills. Like smoke, it’s a specialist tool, not a substitute for armor-piercing.
In the wider loadout
Incendiary is one of the specialist rounds you bring online once you’re fluent with the core trio. It widens your answers to “this target won’t fall to the obvious shell” — exactly the kind of problem the campaign and challenge modes like to pose. See the ammunition guide for how it fits the full table.